Tricky Puzzle 2 Level 91

Quick answer

Use the objects along the first escape route to interrupt the pursuing guard. The route changes from museum to street. Recheck the available targets when the background changes instead of searching for the original indoor objects.

Level
Level 91
Difficulty
Normal
Objective
Help the Phantom Thief Escape.

Video walkthrough

Play level 91 walkthrough

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Step-by-step

  1. A white-suited thief flees from a museum into a street where guards and motorcycle police pursue him. Use the objects along the first escape route to interrupt the pursuing guard. Keep the person in the supported position while preparing the next useful object; the destination alone is not a safe route.

  2. Inspect the bins, windows and street furniture when the chase moves outdoors. Follow the attachment or movement that the scene accepts before attempting the next part of the escape.

  3. Apply the remaining roadside distractions to the pursuers rather than putting them in front of the thief. Inspect the area newly exposed by the previous action, because a later part of the route can have different targets.

  4. Complete the final street interaction so the thief reaches the end of the chase. Allow the final movement to finish without dragging the rescued character back toward the original danger.

Tips

  • The route changes from museum to street. Recheck the available targets when the background changes instead of searching for the original indoor objects.
  • Inspect the bins, windows and street furniture when the chase moves outdoors. Follow the attachment or movement that the scene accepts before attempting the next part of the escape.
  • Apply the remaining roadside distractions to the pursuers rather than putting them in front of the thief. Inspect the area newly exposed by the previous action, because a later part of the route can have different targets.

Common mistakes

  • Do not drag the fleeing character into the police motorcycle's path.

Frequently asked questions

Why do the available objects change during the chase?

Do not drag the fleeing character into the police motorcycle's path. The route changes from museum to street. Recheck the available targets when the background changes instead of searching for the original indoor objects.

What should happen at the end of this escape?

Complete the final street interaction so the thief reaches the end of the chase. Allow the final movement to finish without dragging the rescued character back toward the original danger.

Which scene does the level 91 solution cover?

A white-suited thief flees from a museum into a street where guards and motorcycle police pursue him. Compare the main character and the surrounding objects before using the steps; the task in your game should match this setting.

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